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Research Efforts
Dialogue Management
Projects
Deep Green
Dialogue Embeddings
Enabling Rapid Definition of Sophisticated Dialogue Agents
Gunslinger
IOTA
New Dimensions in Testimony
Radiobots
Reinforcement Learning for Realistic Statistical Spoken Dialogue Systems - Beyond Slot-Filling Applications
SASO-EN
SASO-ST
SGT Star
SimCoach
SimSensei
Tactical Questioning (TACQ)
Tough Talks: A Disclosure Intervention for HIV+ YMSM
Transonics
Virtual Humans: Natural Language
VOLT
Publications
Georgila K
.
Reinforcement learning of two-issue negotiation dialogue policies
. In: 14th Annual SIGdial Meeting on Discourse and Dialogue. Metz, France; In Press.
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Nouri E
,
Georgila K
,
Traum DR
.
Culture-specific models of negotiation for virtual characters: multi-attribute decision-making based on culture-specific values
. AI & Society, Special Issue on Culturally Motivated Virtual Characters. In Press.
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Morbini F
,
Forbell E
,
DeVault D
,
Sagae K
,
Traum DR
,
Rizzo AA
.
A mixed-initiative conversational dialogue system for healthcare
. In: Proceedings of the 13th Annual Meeting of the Special Interest Group on Discourse and Dialogue. Seoul, South Korea: Association for Computational Linguistics; 2012. p. 137-9. (SIGDIAL '12).
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Nouri E
,
Georgila K
,
Traum DR
.
A cultural decision-making model for negotiation based on inverse reinforcement learning
. In: 34th Annual Meeting of the Cognitive Science Society. Sapporo, Japan; 2012.
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Misu T
,
Georgila K
,
Leuski A
,
Traum DR
.
Reinforcement learning of question-answering dialogue policies for virtual museum guides
. In: 13th Annual SIGdial meeting on Discourse and Dialogue. Seoul, South Korea; 2012.
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Traum DR
,
Swartout W
,
Gratch J
,
Marsella S
.
A Virtual Human Dialogue Model for Non-team Interaction
. In:
Dybkjaer L
,
Minker W
, editors. Recent Trends in Discourse and Dialogue. Springer; 2008.
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Roque A
,
Traum DR
.
Degrees of Groundedness Based on Evidence of Understanding
. In: The 9th SIGdial Workshop on Discourse and Dialogue.; 2008.
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Traum DR
,
Marsella S
,
Gratch J
,
Lee J
,
Hartholt A
.
Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents
. In: IVA.; 2008. p. 117-30.
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Roque A
,
Traum DR
.
A model of compliance and emotion for potentially adversarial dialogue agents
. In: In Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue.; 2007.
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Traum DR
,
Swartout W
,
Marsella S
,
Gratch J
.
Virtual Humans for non-team Interaction training
. In: In proceedings of the AAMAS Workshop on Creating Bonds with Embodied Conversational Agents.; 2005.
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Traum DR
,
Swartout W
,
Marsella S
,
Gratch J
.
Fight, Flight, or Negotiate: Believable Strategies for Conversing under Crisis
. In: proceedings of the Intelligent Virtual Agents Conference (IVA). Springer-Verlag Lecture Notes in Computer Science; 2005. p. 52-64.
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Traum DR
.
Issues in multi-party dialogues
. In:
Dignum F
, editor. Advances in Agent Communication. Springer Verlag; 2004. p. 201-11. (LNAI 2922).
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Traum DR
,
Larsson S
.
The Information State Approach to Dialogue Management
. In:
van Kuppevelt J
,
Smith R
, editors. Current and New Directions in Discourse and Dialogue. Kluwer; 2003. p. 325-53.
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Traum DR
,
Fleischman M
,
Hovy E
.
NL Generation for Virtual Humans in a Complex Social Environment
. In: Working Notes AAAI Spring Symposium on Natural Language Generation in Spoken and Written Dialogue.; 2003.
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Traum DR
,
Rickel J
,
Marsella S
,
Gratch J
.
Negotiation over Tasks in Hybrid Human-Agent Teams for Simulation-Based Training
. In: Proceedings of AAMAS 2003: Second International Joint Conference on Autonomous Agents and Multi-Agent Systems.; 2003. p. 441-8.
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Traum DR
.
Semantics and Pragmatics of Questions and Answers for Dialogue Agents
. In: proceedings of the International Workshop on Computational Semantics.; 2003. p. 380-94.
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Traum DR
,
Rickel J
.
Embodied Agents for Multi-party Dialogue in Immersive Virtual Worlds
. In: Proceedings of the first International Joint conference on Autonomous Agents and Multiagent systems.; 2002. p. 766-73.
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Rickel J
,
Marsella S
,
Gratch J
,
Hill R
,
Traum DR
,
Swartout W
.
Toward a new generation of Virtual Humans for Interactive Experiences
. IEEE Intelligent Systems. 2002;17:32-8.
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Traum DR
.
Ideas on Multi-layer Dialogue Management for Multi-party, Multi-conversation, Multi-modal Communication
. In: CLIN.; 2001. p. 1-7.
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