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Research Efforts
Dialogue Management
Projects
Deep Green
Enabling Rapid Definition of Sophisticated Dialogue Agents
Gunslinger
IOTA
New Dimensions in Testimony
Radiobots
Reinforcement Learning for Realistic Statistical Spoken Dialogue Systems - Beyond Slot-Filling Applications
SASO-EN
SASO-ST
SGT Star
SimCoach
SimSensei
Tactical Questioning (TACQ)
Tough Talks: A Disclosure Intervention for HIV+ YMSM
Transonics
Virtual Humans: Natural Language
VOLT
Publications
Georgila K
.
Reinforcement learning of two-issue negotiation dialogue policies
. In: 14th Annual SIGdial Meeting on Discourse and Dialogue. Metz, France; In Press.
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Nouri E
,
Georgila K
,
Traum DR
.
Culture-specific models of negotiation for virtual characters: multi-attribute decision-making based on culture-specific values
. AI & Society, Special Issue on Culturally Motivated Virtual Characters. In Press.
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Morbini F
,
Forbell E
,
DeVault D
,
Sagae K
,
Traum DR
,
Rizzo AA
.
A mixed-initiative conversational dialogue system for healthcare
. In: Proceedings of the 13th Annual Meeting of the Special Interest Group on Discourse and Dialogue. Seoul, South Korea: Association for Computational Linguistics; 2012. p. 137-9. (SIGDIAL '12).
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Nouri E
,
Georgila K
,
Traum DR
.
A cultural decision-making model for negotiation based on inverse reinforcement learning
. In: 34th Annual Meeting of the Cognitive Science Society. Sapporo, Japan; 2012.
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Misu T
,
Georgila K
,
Leuski A
,
Traum DR
.
Reinforcement learning of question-answering dialogue policies for virtual museum guides
. In: 13th Annual SIGdial meeting on Discourse and Dialogue. Seoul, South Korea; 2012.
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Traum DR
,
Swartout W
,
Gratch J
,
Marsella S
.
A Virtual Human Dialogue Model for Non-team Interaction
. In:
Dybkjaer L
,
Minker W
, editors. Recent Trends in Discourse and Dialogue. Springer; 2008.
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Roque A
,
Traum DR
.
Degrees of Groundedness Based on Evidence of Understanding
. In: The 9th SIGdial Workshop on Discourse and Dialogue.; 2008.
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Traum DR
,
Marsella S
,
Gratch J
,
Lee J
,
Hartholt A
.
Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents
. In: IVA.; 2008. p. 117-30.
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Roque A
,
Traum DR
.
A model of compliance and emotion for potentially adversarial dialogue agents
. In: In Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue.; 2007.
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Traum DR
,
Swartout W
,
Marsella S
,
Gratch J
.
Virtual Humans for non-team Interaction training
. In: In proceedings of the AAMAS Workshop on Creating Bonds with Embodied Conversational Agents.; 2005.
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Traum DR
,
Swartout W
,
Marsella S
,
Gratch J
.
Fight, Flight, or Negotiate: Believable Strategies for Conversing under Crisis
. In: proceedings of the Intelligent Virtual Agents Conference (IVA). Springer-Verlag Lecture Notes in Computer Science; 2005. p. 52-64.
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Traum DR
.
Issues in multi-party dialogues
. In:
Dignum F
, editor. Advances in Agent Communication. Springer Verlag; 2004. p. 201-11. (LNAI 2922).
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Traum DR
,
Larsson S
.
The Information State Approach to Dialogue Management
. In:
van Kuppevelt J
,
Smith R
, editors. Current and New Directions in Discourse and Dialogue. Kluwer; 2003. p. 325-53.
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Traum DR
,
Fleischman M
,
Hovy E
.
NL Generation for Virtual Humans in a Complex Social Environment
. In: Working Notes AAAI Spring Symposium on Natural Language Generation in Spoken and Written Dialogue.; 2003.
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Traum DR
,
Rickel J
,
Marsella S
,
Gratch J
.
Negotiation over Tasks in Hybrid Human-Agent Teams for Simulation-Based Training
. In: Proceedings of AAMAS 2003: Second International Joint Conference on Autonomous Agents and Multi-Agent Systems.; 2003. p. 441-8.
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Traum DR
.
Semantics and Pragmatics of Questions and Answers for Dialogue Agents
. In: proceedings of the International Workshop on Computational Semantics.; 2003. p. 380-94.
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Traum DR
,
Rickel J
.
Embodied Agents for Multi-party Dialogue in Immersive Virtual Worlds
. In: Proceedings of the first International Joint conference on Autonomous Agents and Multiagent systems.; 2002. p. 766-73.
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Rickel J
,
Marsella S
,
Gratch J
,
Hill R
,
Traum DR
,
Swartout W
.
Toward a new generation of Virtual Humans for Interactive Experiences
. IEEE Intelligent Systems. 2002;17:32-8.
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Traum DR
.
Ideas on Multi-layer Dialogue Management for Multi-party, Multi-conversation, Multi-modal Communication
. In: CLIN.; 2001. p. 1-7.
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